Set up DMX

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M-II can control any sort of DMX devices because of its open structure. The control of DMX values is equally to laser scenes, freely adjustable on the time line. DMX events and changes of their values can be played absolutely simultaneously on any DMX512 worlds. An independent DMX512 world per installed interface is available which means ten interfaces and ten independent DMX worlds! That’s extreme!


Every track on time line can control up to 16 DMX channels. If all 512 channels need to be used, 32 tracks are necessary.


Setting up DMX output devices and –tracks


Before setting up and editing the DMX tracks on time line, the DMX device and the routing need to be set up first. This is how you do it:



Declaring a track

DMX commands are located on DMX tracks. Therefor you need to declare a DMX track beforehand. Please create a new track or declare an already existing track as DMX. The track will be created and is displayed as green.





Creating a Virtual Projector

Equally to laser tracks, a virtual projector for routing the DMX track needs to be created. This is done as usual from the context menu with right mouse key. Name the projector accordingly. In this case too the projector should be declared as DMX.




Routing to Output Device

In the lower matrix you now rout the DMX projector to the desired output device. If you have created many virtual DMX projectors, every single one of these can be routed to an extra output device. This is how you get numerous independent DMX universes.